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/ 600 Games / 600games.iso / Nave / alliedassault.swf / scripts / DefineButton2_463 / BUTTONCONDACTION on(release).as
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Text File  |  2006-06-13  |  960 b   |  36 lines

  1. on(release){
  2.    var ┬º\x01┬º = 205;
  3.    if(eval("\x01") == 205)
  4.    {
  5.       set("\x01",eval("\x01") + 594);
  6.       ┬º┬ºpush(true);
  7.       ┬º┬ºpush(false);
  8.       ┬º┬ºpush(false);
  9.       ┬º┬ºpush(true);
  10.       while(true)
  11.       {
  12.          if(┬º┬ºpop())
  13.          {
  14.          }
  15.          if(┬º┬ºpop())
  16.          {
  17.          }
  18.          if(┬º┬ºpop())
  19.          {
  20.             break;
  21.          }
  22.          ┬º┬ºpush(true);
  23.          ┬º┬ºpush(false);
  24.       }
  25.       set(┬º┬ºconstant(10),┬º┬ºconstant(11) + eval(┬º┬ºconstant(12))[┬º┬ºconstant(13)] + ┬º┬ºconstant(14) + eval(┬º┬ºconstant(12))[┬º┬ºconstant(15)] + ┬º┬ºconstant(16));
  26.       getURL(┬º┬ºconstant(17) + ┬º┬ºconstant(18)(eval(┬º┬ºconstant(10))),┬º┬ºconstant(19));
  27.       eval(┬º┬ºconstant(20))[┬º┬ºconstant(21)] = 0;
  28.       stopAllSounds();
  29.       eval(┬º┬ºconstant(12))[┬º┬ºconstant(23)](┬º┬ºconstant(22));
  30.    }
  31.    else if(eval("\x01") == 799)
  32.    {
  33.       set("\x01",eval("\x01") - 565);
  34.    }
  35. }
  36.